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@@ -1,10 +1,11 @@
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-[gd_scene load_steps=8 format=3 uid="uid://c483fkssc36s"]
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+[gd_scene load_steps=9 format=3 uid="uid://c483fkssc36s"]
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[ext_resource type="Script" path="res://screens/game.gd" id="1_4dd0q"]
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[ext_resource type="Texture2D" uid="uid://djifkreeh0nb4" path="res://assets/textures/game_background.jpg" id="2_qk61j"]
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[ext_resource type="PackedScene" path="res://assets/scenes/health_bar.tscn" id="2_x77og"]
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[ext_resource type="Texture2D" uid="uid://r2ph4fobqo17" path="res://assets/textures/Light_Overlay.png" id="3_86s7d"]
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[ext_resource type="PackedScene" uid="uid://ce8cu4romympf" path="res://assets/scenes/transition.tscn" id="4_yc6k4"]
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+[ext_resource type="AudioStream" uid="uid://c8e6a4uxb6qql" path="res://assets/audio/explosionCrunch_000.ogg" id="6_ufcvu"]
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[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_yhw6y"]
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blend_mode = 1
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@@ -56,5 +57,8 @@ position = Vector2(1222, 424)
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[node name="EnemySpawn_3" type="Marker2D" parent="." groups=["spawner"]]
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position = Vector2(641, 144)
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+[node name="BaseHitSound" type="AudioStreamPlayer" parent="."]
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+stream = ExtResource("6_ufcvu")
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+
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[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
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[connection signal="area_entered" from="Base" to="." method="_on_base_area_entered"]
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